Tuesday, October 19, 2010



here's a playblast of some mechanical rigging. i did a short animation of these in that space scene below, but didn't like it too much. they just look silly without characters on them and i was basically just playing with snap-zoom camera animation and motion vector rendering. it did refresh an old idea i had though, so i'll probably start that up soon.

the marionette and the music box



here are some concepts that robby ramirez sent me for a project we're working on. i'll be posting more work on this soon.

Thursday, October 14, 2010

rough space scene

i got bored this morning when an email woke me up at 3 am.

Friday, October 1, 2010

anaglyph diner

so i did a stereoscopic project a little while back and i realized it's pretty easy to set up, just not that easy to project without spending a lot of money on special equipment. then i found 3d glasses mall and bought a handful of anaglyph glasses so that i could do this...


it's a little strong, but still pretty cool so expect second anaglyph versions of future projects from now on. if you don't have anaglyph glasses they're less than a dollar at that site and they send them in a couple of days and they're super fun.

Friday, September 24, 2010

bowflex



been a while since i posted anything so i thought i'd toss up a model i did for a friend a little while ago.

i'm also working on a personal project right now with some friends. it's still in the concepting phase so i'll post something when we get more concrete stuff down.

Thursday, June 24, 2010

pandaman

just saw that anthony posted his animation up that i did some modeling and texturing for. check it out http://anthonymaiart.com/work.html

Tuesday, April 20, 2010

piano v4


i still have to model the guts and play with the render layers a little bit.

preliminary texture test, shack v8

Monday, April 12, 2010

mall v9


gotta pile up the rubble, break some glass, warp some stuff and finish off a couple of the models.

Wednesday, April 7, 2010

studio bathroom v9



i think i might be done with this one, i just have to do the time lapse animation and render...

Tuesday, March 30, 2010

final texture tweaks for space bikes



hopefully anthony will be posting his animation soon, which i will link to, and hopefully when i get a hot minute i'm going to post some fun freebies of this project on my site.

Tuesday, March 9, 2010

studio interior v3


i've still got to model out a few things and texture the books (i'll be scanning all weekend D:), and a few of the objects in these rooms were inspired from the quarterly magazine "objekt" and dror design. http://www.objekt.nl and http://www.studiodror.com/

Friday, March 5, 2010

evil space bike



worked off of anthony's base model, did some additions and model clean up, we should have everything textured and ready to go next week.

Thursday, March 4, 2010

space bike first texture test

we're trying to go for a graphical look, i'm going to go back and vector out some textures for the main shell of the bike soon, to make it look a little more beat up.

Wednesday, March 3, 2010

fancy grass (shack v7)

first grass test, particle instancing = multiple crashes.

Monday, March 1, 2010

mall

working off of a concept art piece for my 3d environments class.

Wednesday, February 24, 2010

space bike for anthony




modeled this space cruiser from anthony's concept sketch at the bottom. texture and animation fun to follow!

Wednesday, February 3, 2010

shack v04

modeled the shack this morning, just need to model out a windmill and some trees.

Wednesday, January 27, 2010

shack v03


finished modeling the truck, going to start on the actual shack tonight or tomorrow.

Friday, January 22, 2010

shack v02


a beat up old pickup truck that is going to be sitting in the foreground of my next environment.